Guns and shit.

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Re: Guns and shit.

Post  Walkthroughmaster33 on May 27th 2014, 10:49 am

Here you go Bob
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Re: Guns and shit.

Post  OwenDaKid on June 24th 2014, 6:00 am

Crazy to see how much the server grew, I read through this whole thing! Very Happy

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Re: Guns and shit.

Post  RoboReptile on June 24th 2014, 1:28 pm

Oh...The old threads...The...Feels...Teh memories.  Sad 

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Re: Guns and shit.

Post  Ablationer on July 1st 2014, 5:40 am

Made the hitboxes more lenient. Or rather, made the hitboxes wider, or rather made the bullets wider.

In short, the hitboxes aren't gonna be more accurate or reliable or less shitty than they previously were, but now they'll be a lot more lenient in what they authorize as being a hit instead of a miss, so now you'll be less likely to shoot an AWP a bunch of times and missing each time. It'll still happen, but it should be less often now.

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Re: Guns and shit.

Post  Walkthroughmaster33 on July 1st 2014, 5:58 am

Ablationer wrote:Made the hitboxes more lenient. Or rather, made the hitboxes wider, or rather made the bullets wider.

In short, the hitboxes aren't gonna be more accurate or reliable or less shitty than they previously were, but now they'll be a lot more lenient in what they authorize as being a hit instead of a miss, so now you'll be less likely to shoot an AWP a bunch of times and missing each time. It'll still happen, but it should be less often now.
Well that's good. How much else can you do to sorta improve the hitboxes?
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Re: Guns and shit.

Post  RoboReptile on July 1st 2014, 2:02 pm

Ablationer wrote:Made the hitboxes more lenient. Or rather, made the hitboxes wider, or rather made the bullets wider.

In short, the hitboxes aren't gonna be more accurate or reliable or less shitty than they previously were, but now they'll be a lot more lenient in what they authorize as being a hit instead of a miss, so now you'll be less likely to shoot an AWP a bunch of times and missing each time. It'll still happen, but it should be less often now.

*cries* I love u so much...

I am free...

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Re: Guns and shit.

Post  Ablationer on July 17th 2014, 6:20 am

Made a reward gun that I'll be using to shoot out gems and shit so it'll be faster than gem crates and more manageable (like not needing a rooftop on the police department map)

increased max amount of the same item you can pick up from 99 to 999 (you couldnt pick up gems before that if you had more than 99, only trade them)

increased max amount of weapons in your inventory from 50 to 90

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Re: Guns and shit.

Post  Walkthroughmaster33 on July 17th 2014, 7:46 am

Ablationer wrote:Made a reward gun that I'll be using to shoot out gems and shit so it'll be faster than gem crates and more manageable (like not needing a rooftop on the police department map)

increased max amount of the same item you can pick up from 99 to 999 (you couldnt pick up gems before that if you had more than 99, only trade them)

increased max amount of weapons in your inventory from 50 to 90
yay Very Happy
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Re: Guns and shit.

Post  RoboReptile on July 17th 2014, 3:08 pm

Ablationer wrote:increased max amount of weapons in your inventory from 50 to 90


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Re: Guns and shit.

Post  Ablationer on August 22nd 2014, 5:00 am

Added a new gameplay thing: Shrines.

Shrines will appear randomly across the map at various places accessible by players (they randomly pick a spot at which a player has been recorded having passed through as a "okay this spot is good to spawn something" kind of thing) without any fixed spawners so you can't really farm them in a specific place or anything.

The shrines can only be used up once each and once activated will take a few seconds before the effect happens. If you die before it happens, it won't work, so it's a good idea to try to survive for at least until the shrine is done activating.

Each shrine when spawned has a random type of effect to it. The effect will never change from the name, as in, you can rely on the name to know what kind it is. Some are bad, but most of them are good or just neutral really. You'll learn what they are and what they do in time as you find them.

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Re: Guns and shit.

Post  BFG on August 22nd 2014, 11:18 am

So what is the unfair shrine for? Messing with new players?

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Re: Guns and shit.

Post  RoboReptile on August 22nd 2014, 4:09 pm

I believe the Unfair Shrine removes like 10% of your health and gives 5% to the enemy team.

The funny thing is, people are dumb enough to actually activate them.

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Re: Guns and shit.

Post  BFG on August 22nd 2014, 6:00 pm

RoboReptile wrote:I believe the Unfair Shrine removes like 10% of your health and gives 5% to the enemy team.

The funny thing is, people are dumb enough to actually activate them.

That's the thing, why have that in there? Just to mess around with new players?

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Re: Guns and shit.

Post  Ablationer on August 22nd 2014, 8:22 pm

It's to make people a little wary of the shrines and that not all of them are good for them, that they shouldn't just run up to a shrine and use it as soon as they see it without even paying attention to what it says on it. Some are neutrals, some are good, some are bad. The idea is that it's a bit of gamble unless you know the names already.

That said, that's why unknown shrines are there. They'll randomize each time so you never know what you're gonna get. And yes, Unfair can be picked from a random shrine, too.

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Re: Guns and shit.

Post  Walkthroughmaster33 on August 23rd 2014, 8:34 am

yea people usually just spam e on em
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Re: Guns and shit.

Post  Ablationer on September 15th 2014, 9:57 am

replaced overdrive mod (which was replacing economic mod) with a laser-sight mod (from the nighthawk)

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Re: Guns and shit.

Post  RoboReptile on September 15th 2014, 10:10 am

Hmmm....oh God....here comes....here come Faze clan....Bob.........why.

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Re: Guns and shit.

Post  Ablationer on September 15th 2014, 7:25 pm

shut up

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Re: Guns and shit.

Post  Daisuke on September 15th 2014, 7:57 pm

Ablationer wrote:shut up

Oh no, Rainbow Laser sights.

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Re: Guns and shit.

Post  RoboReptile on September 15th 2014, 10:26 pm

Faze clan is coming...Expect 360noscopes and 420yolotrickshots...

We are all doomed...It's Drako's dream come true...

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Re: Guns and shit.

Post  Ablationer on September 16th 2014, 5:41 pm

replaced the Puncturing bullet mod for Steelcrusher because no one was ever using it

Steelcrusher deals very little damage, but reverses your target's DR factor.

For example, your gun does 10 damage, your enemy has 8 DR, instead of doing 2 damage, your gun will do 18 damage, because 10+8. Get it? yeah

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Re: Guns and shit.

Post  RoboReptile on September 16th 2014, 6:02 pm

Ablationer wrote:replaced the Puncturing bullet mod for Steelcrusher because no one was ever using it

WOAH WOAH WOAH, No no no no no you can't remove puncturing that's not ok. I always use puncturing, just ask the people about my iPad12153097812

Please bring back puncturing though, I had a few modded guns that I used with puncturing mod and it's a good mod ;_;

I like the idea of Steelcrusher though.

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Re: Guns and shit.

Post  Ablationer on September 16th 2014, 6:24 pm

Okay okay I'll replace Quadruple with it instead, since quad is retarded anyway

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Re: Guns and shit.

Post  RoboReptile on September 16th 2014, 7:55 pm

Thnx bb I luv u <3

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Re: Guns and shit.

Post  Ablationer on October 1st 2014, 3:02 pm

God rid of Greedy mod entirely but made it so Ammies give you 20 mins of bound time instead of 15.

Put Healing into the spot of Greedy, and where Healing used to be, now we have Lightning mod.

Lightning has similar stats to Corrosive, but the thing is that instead of hurting the same person several times over time, it immediately bounces off and seeks a nearby enemy to do damage to, which in turn will also seek a new enemy to bounce off to and do damage to them as well. The effect is repeated depending on the amount of damage that was initially done. So like a P90 will only bounce twice or so, while an AWP will bounce like a dozen times. There will be no effect or bouncing or anything if there's only 1 single enemy without any of his teamate around, which is drawback compared to corrosive, however it does a lot more damage overall.

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Re: Guns and shit.

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